Online:Runestones
This is a list of the various Runestones that can be found in the game. There are three kinds of Runestones: Potency Runes, Essence Runes, and Aspect Runes. The type of runestone can be readily determined by its shape and color. Potency Runes are blue and square, Essence Runes are yellow/green and hexagonal, and Aspect Runes are red and circular.
Runestones are used to craft Glyphs, which can in turn be used to enchant armor, weapons, or jewelry. Each Glyph must contain one of each type.
You can get runestones from runestone nodes, by extracting them from Glyphs, or by receiving them from your hireling. The potency runes that can be extracted are determined by character level, or Champion Points above level 50, and Potency Improvement skill level. Essence runes and Aspect runes are random, and the highest quality Aspect runes may be found even at low levels.
Contents
Potency Runes[edit]
The Potency of the rune determines the level of items the Glyph may be applied to. At each Potency level, there are two types of rune, "Additive" and "Subtractive". A different Glyph will be made depending on whether an Additive or Subtractive Potency rune is used. Tip: the easiest way to tell the difference between an Additive or Subtractive rune (assuming you haven't translated it yet) is that all Additive runes will have the "ra" syllable in the name while the Subtractive ones will not. (Subtractive ones all have the "de" syllable, but this is not fool-proof, as a few Additive ones do as well.)
Changing the type of Potency rune from Additive to Subtractive will change the type of items the resulting Glyph may be applied to. Generally, Subtractive glyphs can only be applied to weapons and jewelry, while Additive glyphs can also be applied to armor.
Potency Runes are now available (v2.4?) from the Enchanter merchants found near most Enchanting Stations. The costs for Additive & Subtractive runes of the same level are the same cost.
Additive Potency[edit]
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Subtractive Potency[edit]
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Essence Runes[edit]
The Essence Rune determines what the Glyph actually does. It may have a different effect depending on whether you use it with an Additive or Subtractive Potency Rune, but the two options will be related. For example, a Dekeipa Rune ("Frost") with an Additive Potency will cause Frost Damage when applied to a weapon, but with Subtractive Potency, it will provide Frost Resistance when applied to jewelry. The amount of damage or resistance is determined by the Aspect Rune as well as the potency of the Potency Rune.
Name | Translation | Potency | Item Type | Glyph | Effect | ||
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Dekeipa | "Frost" | Additive | Weapon | Glyph of Frost | Deals X Frost Damage | ||
Subtractive | Jewelry | Glyph of Frost Resist | Adds X Frost Resistance | ||||
Deni | "Stamina" | Additive | Armor | Glyph of Stamina | Adds X Max Stamina | ||
Subtractive | Weapon | Glyph of Absorb Stamina | Deals X Magic Damage and recovers Y Stamina | ||||
Denima | "Stamina Regen" | Additive | Jewelry | Glyph of Stamina Recovery | Adds X Stamina Recovery | ||
Subtractive | Jewelry | Glyph of Reduce Feat Cost | Reduce Stamina cost of abilities by X | ||||
Deteri | "Armor" | Additive | Weapon | Glyph of Hardening | Grants a X point Damage Shield for Y seconds | ||
Subtractive | Weapon | Glyph of Crushing | Reduce targets Armor by X for Y seconds | ||||
Hakeijo† | "Prism" | Additive | Armor | Glyph of Prismatic Defense | Adds X Max Health/Magicka/Stamina | ||
Subtractive | Weapon | Glyph of Prismatic Onslaught | Deals X Magic Damage and restores Y Health and Z Magicka and Stamina | ||||
Haoko | "Disease" | Additive | Weapon | Glyph of Foulness | Deals X Disease Damage | ||
Subtractive | Jewelry | Glyph of Disease Resist | Adds X Disease Resistance | ||||
Indeko‡ | "Prismatic Regen" | Additive | Jewelry | Glyph of Prismatic Recovery | Adds X Health/Magicka/Stamina Recovery | ||
Subtractive | Jewelry | Glyph of Reduce Skill Cost | Reduce Health/Magicka/Stamina cost of abilities by X | ||||
Kaderi | "Shield" | Additive | Jewelry | Glyph of Bashing | Increase bash damage by X | ||
Subtractive | Jewelry | Glyph of Bracing | Reduce cost of Blocking by X | ||||
Kuoko | "Poison" | Additive | Weapon | Glyph of Poison | Deals X Poison Damage | ||
Subtractive | Jewelry | Glyph of Poison Resist | Adds X Poison Resistance | ||||
Makderi | "Spell Harm" | Additive | Jewelry | Glyph of Increase Magical Harm | Adds X Spell Damage | ||
Subtractive | Jewelry | Glyph of Decrease Spell Harm | Adds X Spell Resistance | ||||
Makko | "Magicka" | Additive | Armor | Glyph of Magicka | Adds X Max Magicka | ||
Subtractive | Weapon | Glyph of Absorb Magicka | Deals X Magic Damage and recovers Y Magicka | ||||
Makkoma | "Magicka Regen" | Additive | Jewelry | Glyph of Magicka Recovery | Adds X Magicka Recovery | ||
Subtractive | Jewelry | Glyph of Reduce Spell Cost | Reduce Magicka cost of Spells by X | ||||
Meip | "Shock" | Additive | Weapon | Glyph of Shock | Deals X Shock Damage | ||
Subtractive | Jewelry | Glyph of Shock Resist | Adds X Shock Resistance | ||||
Oko | "Health" | Additive | Armor | Glyph of Health | Adds X Max Health | ||
Subtractive | Weapon | Glyph of Absorb Health | Deals X Magic Damage and recovers Y Health | ||||
Okoma | "Health Regen" | Additive | Jewelry | Glyph of Health Recovery | Adds X Health Recovery | ||
Subtractive | Weapon | Glyph of Decrease Health | Deals X unresistable damage | ||||
Okori | "Power" | Additive | Weapon | Glyph of Weapon Damage | Increase your Weapon and Spell damage by X for Y seconds | ||
Subtractive | Weapon | Glyph of Weakening | Reduce target Weapon and Spell damage by X for Y seconds | ||||
Oru | "Alchemist" | Additive | Jewelry | Glyph of Potion Boost | Increase Potion effect by X | ||
Subtractive | Jewelry | Glyph of Potion Speed | Reduce the cooldown of Potions below this item's level by X seconds | ||||
Rakeipa | "Fire" | Additive | Weapon | Glyph of Flame | Deals X Fire Damage | ||
Subtractive | Jewelry | Glyph of Flame Resist | Adds X Fire Resistance | ||||
Taderi | "Physical Harm" | Additive | Jewelry | Glyph of Increase Physical Harm | Adds X Weapon Damage | ||
Subtractive | Jewelry | Glyph of Decrease Physical Harm | Adds X Armor |
In addition to creating glyphs, Rakeipa runes are also used to craft many Lighting Furnishing items.
Removed Runes[edit]
These two bugged runes could originally be received from hireling mail before it was fixed in Patch 1.2.3. However, they still exist in-game and can be traded. The icons pictured here are those used at release. On live, Jaedi now uses the Okoma icon and Lire uses the Oko icon. The effects have been replaced by the Kaderi and Taderi runes, respectively.
Name | Translation | Potency | Item Type | Glyph | Effect | ||
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Jaedi | "Gain" | Additive | Jewelry | Glyph of Bashing | Increase bash damage by X | ||
Subtractive | Jewelry | Glyph of Bracing | Reduce cost of blocking by X | ||||
Lire | "Physical Harm" | Additive | Jewelry | Glyph of Increase Physical Harm | Adds X Weapon Damage | ||
Subtractive | Jewelry | Glyph of Decrease Physical Harm | Adds X Armor |
Aspect Runes[edit]
The Aspect Rune determines the overall quality of the Glyph. A low-Potency Glyph on a low-level item with a high Aspect Glyph may be more powerful than a higher-Potency Glyph with a low Aspect.
Name | Lvl | Translation | Effect | |
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Ta | 1 | "Base" | Produces Base quality items | |
Jejota | 1 | "Fine" | Produces Fine quality items | |
Denata | 2 | "Superior" | Produces Superior quality items | |
Rekuta | 3 | "Artifact" | Produces Epic quality items | |
Kuta | 4 | "Legendary" | Produces Legendary quality items |
In addition to creating glyphs, Aspect Runes are also used to craft Furnishings in the Enchanting profession. Specifically (there are no Base quality enchanting praxes):
- Fine praxes require 9 Jejota
- Superior praxes require 6 Denata
- Epic praxes require 3 Rekuta
- Legendary praxes require 1 Kuta.
Future Runes[edit]
Some or all of the information on this page was created before the official release of the content. Please verify that the information is current, then remove the {{Pre-Release}} tag. |
Files mined from the game data hint at possible future additions of 4 more Potency and 1 more Essence rune. The names are a best guess based on the strokes seen in each rune. It is unknown what effect these runes will have, though it's most likely that the Potency runes are intended for a future increase in the level cap. The Essence rune appears to be an alternate version of Hakeijo, splitting it into 4 strokes, "Ha-ke-i-jo" instead of the 3 for "Ha-kei-jo".
Notes[edit]
- Before Update 10, there were three types of runestone nodes, which yielded only one type of runestone depending on the color of the node's flame. Potency runes dropped from nodes with a blue flame, Essence runes from nodes with a yellow flame, and Aspect runes from nodes with a red flame. Now there is only one type of node, with a red flame, which yields a number of runes and frequently provides runes of all three types. The only place the Potency and Essence runestone nodes can now be seen is during the Enchanter Certification quest.
- As of Update 16, Enchanter Writs state that they require Ta. Prior to this update, correctly named enchantments could be created that did not complete the quest.
Likely Name | |
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Nokude | |
Hajaede |