Legends:Empire Conquest
The UESPWiki – Your source for The Elder Scrolls since 1995
Empire Conquest
|
|
---|---|
Class | The Empire of Cyrodiil |
Default Banner Art | Clivia Tharn |
Release | Alliance War |
Price | 1000 or USD $7.99/€7.99 |
Theme | Creatures in both lanes |
Statistics | |
Deck Code | SPAVeDoDcxsYiImesRfGuviJsIjrsmtccwgMjThofhsDsSAJbQiLlYurgpiKtqjCtLAMnMtasQnBsJuqsVkytAtssCtr |
Attributes | 26 19 21 2 4 |
Rarity | 37 31 6 1 |
Statistics |
||||||||
---|---|---|---|---|---|---|---|---|
Attributes | Rarity | Magicka Curve | ||||||
|
|
|
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
3 | Back-Alley Footpad | Creature (Dark Elf) | 0 | 1 | 1 | Common | Summon: Give a creature Cover. | |
3 | Bewildering Speed | Action | 1 | – | – | Rare | Move a friendly creature in each lane and give them +1/+1. | |
2 | Hush | Action | 1 | – | – | Rare | Prophecy Silence a creature. |
|
2 | Outflank | Action | 1 | – | – | Common | Prophecy Give a friendly creature in each lane +0/+2 and Guard. |
|
3 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
3 | Shadow Shift | Action | 1 | – | – | Common | Move a friendly creature. Draw a card. |
|
1 | Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | Rare | When you summon another creature, you gain 1 health. | |
3 | Empire Recruiter | Creature (Imperial) | 2 | 2 | 3 | Rare | Pilfer: Summon a 1/1 Recruit in the other lane. | |
1 | Elixir of Light Feet | Support | 2 | – | – | Rare | Uses: 3
Activate: Give a creature Cover. |
|
2 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
1 | Kvatch Soldier | Creature (Imperial) | 2 | 2 | 3 | Common | Guard | |
1 | Bruma Armorer | Creature (Imperial) | 3 | 2 | 2 | Rare | When you summon another creature, give it +0/+2. | |
3 | Dragonguard Outcast | Creature (Imperial) | 3 | 1 | 3 | Rare | Lethal Summon: Dragonguard Outcast has Cover until she attacks. |
|
1 | Dune Smuggler | Creature (Khajiit) | 3 | 3 | 1 | Rare | Summon: Move another friendly creature in this lane. When a friendly creature moves, give it +1/+1. |
|
1 | Enlistment Officer | Creature (Imperial) | 3 | 3 | 3 | Common | Summon: Give friendly Recruits +1/+1. | |
1 | Frostbite Spider | Creature (Spider) | 3 | 3 | 2 | Rare | Prophecy, Lethal | |
1 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | Common | ||
1 | Pit Lion | Creature (Beast) | 3 | 5 | 5 | Epic | Pit Lion can't be played unless there's a friendly creature in each lane. | |
1 | Strategist's Map | Support | 3 | – | – | Rare | Uses: 3
Activate: Summon a 0/1 Target with Guard for you or your opponent. |
|
2 | Supply Runner | Creature (Imperial) | 3 | 3 | 1 | Common | Summon: If you have another creature in each lane, gain +1 max magicka. | |
1 | Young Mammoth | Creature (Mammoth) | 3 | 4 | 4 | Rare | Breakthrough | |
3 | Empire Oathman | Creature (Imperial) | 4 | 4 | 4 | Common | Summon: If you have a... card in play, give other friendly creatures +1/+0. card in play, give other friendly creatures +0/+1. |
|
2 | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
3 | Legion Zero Templar | Creature (Imperial) | 4 | 2 | 5 | Common | Guard Summon: If you have another creature in each lane, +0/+3. |
|
3 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
|
1 | Slaughterfish Spawning | Action | 4 | – | – | Rare | Summon a Slaughterfish in each lane. | |
3 | Strategic Deployment | Action | 4 | – | – | Common | Summon two 1/1 Recruits in each lane. | |
1 | Valenwood Sentry | Creature (Wood Elf) | 4 | 4 | 3 | Common | Prophecy, Guard | |
1 | Dark Anchor | Creature (Portal) | 5 | 0 | 8 | Epic | Your Daedra cost 1 less. When you draw a creature, transform it into a random Daedra. |
|
1 | Divine Fervor | Support | 5 | – | – | Epic | Ongoing
Friendly creatures have +1/+1. |
|
1 | Imperial Might | Support | 5 | – | – | Epic | Ongoing
At the end of your turn, summon a 1/1 Imperial Grunt. |
|
2 | Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | Rare | Summon: +1/+1 for each other friendly creature. | |
1 | Lurking Mummy | Creature (Mummy) | 5 | 2 | 6 | Common | Prophecy, Guard | |
2 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
|
2 | Black Worm Necromancer | Creature (Imperial) | 6 | 4 | 4 | Rare | Summon: If you have more health than your opponent, summon a random creature from your discard pile. | |
1 | Bishop of the Hour | Creature (Imperial) | 6 | 5 | 5 | Epic | Summon: If you have another creature in each lane, give the top creature of your deck +5/+5. | |
1 | Clivia Tharn | Creature (Imperial) | 6 | 4 | 4 | Legendary | Other friendly creatures in this lane have Guard. At the end of your turn, summon a 1/1 Recruit in each lane. | |
1 | Golden Saint | Creature (Daedra) | 6 | 4 | 4 | Rare | Guard Summon: If you have more health than your opponent, summon a Golden Saint in the other lane. |
|
1 | Daedric Titan | Creature (Daedra) | 5 | 6 | 4 | Epic | While you have another creature in each line, Daedric Titan has Drain and your opponent can't target it with actions. | |
3 | Empire Dreadmage | Creature (Imperial) | 7 | 7 | 5 | Common | Summon: If you have another creature in each lane, give a creature -2/-2. | |
2 | Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | Common | Summon: Give other friendly creatures +1/+1. |