Legends:Nord

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Nords are incredibly hardy warriors that prefer face-to-face combat over magic and trickery. If you are looking to craft a deck around these fierce men and women, check through the Strength and Willpower attributes. Many Nords are buffed by the loss of an enemy rune, gaining strength or even granting you health.[1]

For more information, see the main lore article.

Main Attributes[edit]

In-Game Description and Bonus[edit]

Hailing from the inhospitable mountains of Skyrim, Nords are fearsome and hardy warriors. As a Nord, you will more quickly collect cards rewarding you for relentlessly attacking your foes.

The race's theme is "breaking runes".

Portraits & Dialogue[edit]

Female Male
Portraits LG-avatar-Nord Female 1.pngLG-avatar-Nord Female 2.png LG-avatar-Nord Male 1.pngLG-avatar-Nord Male 2.png
Greetings
"Welcome, friend."
"Welcome, friend."
Good Game
"It has been my honor."
"It has been my honor."
Implore
"Let Kyne guide me!"
"Fortune favor me!"
Taunt
"Prepare to die."
"Prepare to die!"
Oops
"That was a mistake."
"That was a mistake."
Nice play
"Well played."
"Nicely done!"
Thank you
"You have my thanks."
"Thank you."
Sorry
"Apologies."
"Forgive me."
Concede
"I am defeated!"
"You are the victor."

Cards[edit]

Obtainable Cards[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Aela the Huntress Aela the Huntress Creature (Nord) Strength Strength 7 3 3 4Legendary Legendary Summon: Deal 1 damage.
Beast Form: +2/+2 and destroy a Wounded creature.
Aela's Huntmate Aela's Huntmate Creature (Nord) Strength Strength 4 3 3 2Rare Rare Beast Form: +1/+1 and draw a card.
Aldora the Daring Aldora the Daring Creature (Nord) Strength Strength 3 3 3 4Legendary Legendary Treasure HuntAction, Creature, Item, Support: +6/+6
When a friendly treasure hunter finds something, summon Skywag or give Skywag +1/+1.
Astrid Astrid Creature (Nord) Agility Agility 3 2 3 4Legendary Legendary Lethal
Friendly Lethal creatures have "Slay: Put a Completed Contract into your hand."
Berserker of the Pale Berserker of the Pale Creature (Nord) Strength Strength 3 4 2 1Common Common When you summon another creature with 5 power or more, give it +1/+1 and Breakthrough.
Blades Flanker Blades Flanker Creature (Nord) Agility Agility 4 4 3 1Common Common Summon: Give a creature in the other lane +2/+0.
Blades Lookout Blades Lookout Creature (Nord) Strength Strength 3 3 3 1Common Common When you summon a Dragon, draw a card.
Brynjolf Brynjolf Creature (Nord) Agility Agility 5 4 5 4Legendary Legendary Drain
When a friendly creature Pilfers or Drains, gain 1 magicka this turn.
Candlehearth Brawler Candlehearth Brawler Creature (Nord) Strength Strength 4 2 5 2Rare Rare Charge, Guard
Circle Initiate Circle Initiate Creature (Nord) Strength Strength 2 2 2 1Common Common Prophecy
Beast Form: +2/+1
Cleric of Kyne Cleric of Kyne Creature (Nord) Willpower Willpower 2 2 1 1Common Common Prophecy
Summon: Give a creature +0/+2.
Cliffside Lookout Cliffside Lookout Creature (Nord) Willpower Willpower 3 2 5 1Common Common When you summon a Dragon, Cliffside Lookout gains +1/+1.
Companion Harbinger Companion Harbinger Creature (Nord) Endurance Endurance 3 3 3 2Rare Rare Beast Form: Give friendly Werewolves +1/+1.
Dawnstar Healer Dawnstar Healer Creature (Nord) Willpower Willpower 3 3 3 3Epic Epic After an enemy rune is destroyed, you gain 3 health.
Eastmarch Crusader Eastmarch Crusader Creature (Nord) Willpower Willpower 3 4 2 2Rare Rare Summon: Draw a card if an enemy rune has been destroyed this game.
Fearless Northlander Fearless Northlander Creature (Nord) Strength Strength 3 2 5 3Epic Epic Breakthrough
When Fearless Northlander takes damage, he gains +2/+0.
Fighters Guild Steward Fighters Guild Steward Creature (Nord) Strength Strength 4 3 3 2Rare Rare Summon: A friendly creature with 5 or more power Battles an enemy creature.
Greybeard Mentor Greybeard Mentor Creature (Nord) Neutral Neutral 4 2 2 1Common Common Summon: Draw a random Shout from your deck.
Grim Shield-Brother Grim Shield-Brother Creature (Nord) Endurance Endurance 3 2 3 1Common Common Beast Form: +1/+1 and Drain.
Grisly Gourmet Grisly Gourmet Creature (Nord) Willpower Willpower 3 2 1 2Rare Rare Summon: Transform an enemy creature with 2 power or less into a Sweet Roll.
Guildsworn Bloodluster Guildsworn Bloodluster Creature (Nord) Strength Strength 7 4 4 3Epic Epic Expertise: +2/+2 and Battle an enemy creature in this lane.
Guildsworn Incendiary Guildsworn Incendiary Creature (Nord) Strength Strength 4 2 6 2Rare Rare Expertise: Deal 1 damage to all creatures in this lane.
Guildsworn Oathman Guildsworn Oathman Creature (Nord) Willpower Willpower 5 4 6 1Common Common Summon: If you have a...
Strength card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put a Forked Bolt into your hand.
Haafingar Marauder Haafingar Marauder Creature (Nord) Willpower Willpower 5 5 3 4Legendary Legendary When a friendly creature destroys an enemy rune, equip it with a random item.
Helgen Squad Leader Helgen Squad Leader Creature (Nord) Willpower Willpower 2 0 3 3Epic Epic When another friendly creature attacks, Helgen Squad Leader gains +1/+0.
Hlaalu Sharpshooter Hlaalu Sharpshooter Creature (Nord) Strength Strength 3 2 3 3Epic Epic Plot: Silence a creature, then deal 1 damage to it.
Inspiring Stormcloak Inspiring Stormcloak Creature (Nord) Strength Strength 4 2 2 2Rare Rare Last Gasp: Summon a 2/2 Rallying Stormcloak in each lane.
Jarl Balgruuf Jarl Balgruuf Creature (Nord) Willpower Willpower 7 3 3 4Legendary Legendary Summon: Summon a Stormcloak Skirmisher in the left lane and a Kvatch Soldier in the right lane.
At the start of your turn, if your lanes are full, you win the game.
Jerall Forager Jerall Forager Creature (Nord) Strength Strength 2 2 2 1Common Common
Jorunn the Skald-King Jorunn the Skald-King Creature (Nord) StrengthAgilityEndurance Ebonheart Pact 5 5 5 4Legendary Legendary Immune to Silence.
Friendly creatures cost 1 less.
Enemy non-creatures cost 1 more.
Jorunn's Vanguard Jorunn's Vanguard Creature (Nord) Strength Strength 5 4 4 2Rare Rare Veteran: +2/+2 and give the top creature of your deck +2/+2.
Keeper of the Gates Keeper of the Gates Creature (Nord) Strength Strength 6 6 6 3Epic Epic When you Invade, Invade again.
Loyal Housecarl Loyal Housecarl Creature (Nord) Willpower Willpower 5 2 2 3Epic Epic Prophecy
Summon: Give a creature +2/+2 and Guard.
Lydia Lydia Creature (Nord) Willpower Willpower 5 3 8 4Legendary Legendary Guard
Lydia guards both lanes.
Lyris Titanborn Lyris Titanborn Creature (Nord, Giant) Strength Strength 6 5 5 4Legendary Legendary At the start of your turn, deal damage to your opponent destroying their front rune.
Mage Slayer Mage Slayer Creature (Nord) Strength Strength 2 3 2 3Epic Epic Mage Slayer can't be damaged by actions.
Markarth Bannerman Markarth Bannerman Creature (Nord) Strength Strength 5 4 4 3Epic Epic When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand.
Mercenary Captain Mercenary Captain Creature (Nord) Willpower Willpower 4 2 2 2Rare Rare Summon: Consume a creature to give other friendly creatures +1/+1.
Midnight Snack Midnight Snack Creature (Nord) Neutral Neutral 2 2 2 1Common Common Prophecy, Guard
Last Gasp: Reduce the cost of a random Dragon in your hand by 1.
Mighty Ally Mighty Ally Creature (Nord) Strength Strength 3 3 3 1Common Common Summon: +3/+0 and Breakthrough if the top card of your deck is Strength.
Miraak, Dragonborn Miraak, Dragonborn Creature (Nord) Willpower Willpower 11 5 5 4Legendary Legendary Summon: Steal an enemy creature.
Morthal Executioner Morthal Executioner Creature (Nord) Willpower Willpower 3 2 4 2Rare Rare When an enemy rune is destroyed, Morthal Executioner gains +2/+0.
Morthal Watchman Morthal Watchman Creature (Nord) Strength Strength 1 2 1 1Common Common
Nord Firebrand Nord Firebrand Creature (Nord) Strength Strength 0 1 1 1Common Common Charge
Pact Oathman Pact Oathman Creature (Nord) Strength Strength 2 1 3 1Common Common Summon: If you have a...
Agility card in play, +2/+0.
Endurance card in play, Battle an enemy creature.
Pact Outcast Pact Outcast Creature (Nord) StrengthAgilityEndurance Ebonheart Pact 5 5 5 3Epic Epic Guard
Summon and Veteran: Consume a creature. Pact Outcast uses the consumed creature's veteran ability.
Pact Shieldbearer Pact Shieldbearer Creature (Nord) Strength Strength 4 3 6 3Epic Epic Veteran: Your opponent's actions cost 4 more next turn.
Protector of the Innocent Protector of the Innocent Creature (Nord) Strength Strength 2 3 2 1Common Common Prophecy, Guard
Relentless Raider Relentless Raider Creature (Nord) Strength Strength 1 2 1 4Legendary Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
Renowned Instructor Renowned Instructor Creature (Nord) Willpower Willpower 3 3 4 1Common Common Expertise: Summon a 1/1 Recruit.
Rift Thane Rift Thane Creature (Nord) StrengthWillpower Crusader 2 2 2 3Epic Epic Summon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough.
Riften Lawkeeper Riften Lawkeeper Creature (Nord) Willpower Willpower 4 4 4 1Common Common Breakthrough
Summon: you gain 4 health.
Riften Pillager Riften Pillager Creature (Nord) Strength Strength 3 2 3 1Common Common Summon: +1/+1 for each destroyed enemy rune.
Star-Sung Bard Star-Sung Bard Creature (Nord) Neutral Neutral 3 2 3 3Epic Epic Immune to Silence.
Your Unique cards cost 1 less.
Stormcloak Avenger Stormcloak Avenger Creature (Nord) Strength Strength 4 4 4 3Epic Epic At the end of your turn, if three or more friendly creatures died this turn, summon a 2/2 Rallying Stormcloak.
Stormcloak Vanguard Stormcloak Vanguard Creature (Nord) Strength Strength 2 1 1 1Common Common Charge
Last Gasp: Put a 5/5 Stormcloak Battalion in your hand.
Studious Greybeard Studious Greybeard Creature (Nord) Intelligence Intelligence 1 0 4 2Rare Rare At the start of your turn, look at the top card of your deck. You may discard it.
Thornwell Terror Thornwell Terror Creature (Nord) Endurance Endurance 1 1 3 1Common Common Beast Form: +1/+1
Trebuchet Trebuchet Creature (Nord) Strength Strength 4 0 4 3Epic Epic At the start of your turn, deal 4 damage to a random enemy.
Triumphant Jarl Triumphant Jarl Creature (Nord) Strength Strength 6 4 4 2Rare Rare Summon: If you have more health than your opponent, draw two cards.
Tyr Tyr Creature (Nord) StrengthWillpower Crusader 4 5 4 4Legendary Legendary Prophecy, Breakthrough, Guard
Ulfric Stormcloak Ulfric Stormcloak Creature (Nord) Strength Strength 5 6 5 4Legendary Legendary Breakthrough
When you play a Shout, draw a random Nord from your deck.
Ulfric's Housecarl Ulfric's Housecarl Creature (Nord) StrengthWillpower Crusader 4 3 3 3Epic Epic When an enemy rune is destroyed, draw a card.
Ulfric's Zealot Ulfric's Zealot Creature (Nord) Strength Strength 4 5 2 1Common Common Last Gasp: Put a Heavy Battleaxe into your hand.
Unstable Madman Unstable Madman Creature (Nord) Strength Strength 3 2 2 2Rare Rare At the end of your turn, Unstable Madman gains +1/+1. Then, if he has 5 or more power, change him into Unstoppable Berserker.
Vivec City Pilgrim Vivec City Pilgrim Creature (Nord) Willpower Willpower 2 2 2 1Common Common Drain
Exalt 3:
+2/+2
Voice of Balance Voice of Balance Creature (Nord) Neutral Neutral 4 4 4 3Epic Epic Summon: +4/+4 and Guard if you have an action, item, and support in your discard pile or in play.
Whiterun Protector Whiterun Protector Creature (Nord) Endurance Endurance 5 4 4 2Rare Rare Beast Form: +2/+2, Guard, and Regenerate.
Whiterun Trooper Whiterun Trooper Creature (Nord) Strength Strength 4 6 2 1Common Common
Windhelm Gatekeeper Windhelm Gatekeeper Creature (Nord) Strength Strength 4 2 4 1Common Common Guard
Veteran:
+3/+0
Worldly Wanderer Worldly Wanderer Creature (Nord) Willpower Willpower 5 3 5 4Legendary Legendary Summon: Summon a support of your choice from your deck with cost less then Worldly Wanderer's power.
Young Dragonborn Young Dragonborn Creature (Nord) Neutral Neutral 3 3 3 2Rare Rare When Young Dragonborn Slays a Dragon, put a random Shout into your hand.
After you play a Shout, Young Dragonborn gains +1/+1.

Created Cards[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Angry Villager Angry Villager Creature (Nord) Neutral Neutral 1 1 1 1Common Common
Confused Villager Confused Villager Creature (Nord) Neutral Neutral 1 1 1 1Common Common
Rallying Stormcloak Rallying Stormcloak Creature (Nord) Strength Strength 2 2 2 1Common Common
Sovngarde Hero Sovngarde Hero Creature (Nord, Spirit) Willpower Willpower 3 3 3 1Common Common
Stormcloak Battalion Stormcloak Battalion Creature (Nord) Strength Strength 4 5 5 1Common Common
Stormcloak Skirmisher Stormcloak Skirmisher Creature (Nord) Strength Strength 2 3 1 1Common Common Breakthrough
Unstoppable Berserker Unstoppable Berserker Creature (Nord) Strength Strength 3 2 2 2Rare Rare Breakthrough
At the end of your turn, Unstoppable Berserker gains +2/+2.

Unobtainable Cards[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Corpselight Farmer Corpselight Farmer Creature (Nord) Strength Strength 4 1 1 1Common Common At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast.
Defiant Prisoner Defiant Prisoner Creature (Nord) Strength Strength 4 2 4 1Common Common
Desperate Captive Desperate Captive Creature (Nord) Strength Strength 2 3 1 1Common Common
Imprisoned Crime Boss Imprisoned Crime Boss Creature (Nord) Neutral Neutral 4 0 5 3Epic Epic Your opponent can't win.
Imprisoned Crime Boss can't be targeted by actions.
Imprisoned Criminal Imprisoned Criminal Creature (Nord) Neutral Neutral 4 0 3 1Common Common Your opponent can't win.
Imprisoned Criminal can't be targeted by actions.
Initiate of Hircine Initiate of Hircine Creature (Nord) Strength Strength 6 4 5 3Epic Epic Slay: May attack again this turn.
Whiterun Recruit Whiterun Recruit Creature (Nord) Strength Strength 4 4 2 1Common Common

References[edit]