Legends:Practice/Ironheart
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Ironheart The Victorious
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Class | ![]() ![]() |
Difficulty | Expert |
Theme | Token Aggro |
Statistics | |
Prophecies ![]() |
2x Piercing Javelin, 1x Tyr |
Attributes | ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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3 | ![]() |
Scouting Patrol | Action | 1 | – | – | ![]() |
Summon a 1/1 Imperial Grunt in each lane. |
3 | ![]() |
Helgen Squad Leader | Creature (Nord) | 2 | 0 | 3 | ![]() |
When another friendly creature attacks, Helgen Squad Leader gains +1/+0. |
3 | ![]() |
Orc Clan Captain | Creature (Orc) | 2 | 2 | 2 | ![]() |
Other friendly creatures in this lane have +1/+0. |
3 | ![]() ![]() |
Rift Thane | Creature (Nord) | 2 | 2 | 2 | ![]() |
Summon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough. |
3 | ![]() |
Pack Wolf | Creature (Wolf) | 3 | 2 | 2 | ![]() |
Summon: Summon a 1/1 Young Wolf in the other lane. |
3 | ![]() |
Raiding Party | Action | 3 | – | – | ![]() |
Put two 1/1 Nord Firebrands with Charge into your hand. |
3 | ![]() |
Imperial Reinforcements | Action | 4 | – | – | ![]() |
Fill a lane with 1/1 Imperial Grunts. |
1 | ![]() |
Mundus Stone | Support | 4 | – | – | ![]() |
Ongoing
When you summon a creature, give it a random Keyword. |
3 | ![]() |
Slaughterfish Spawning | Action | 4 | – | – | ![]() |
Summon a Slaughterfish in each lane. |
1 | ![]() ![]() |
Tyr ![]() |
Creature (Nord) | 4 | 5 | 4 | ![]() |
Prophecy, Breakthrough, Guard |
2 | ![]() |
Vicious Dreugh | Creature (Dreugh) | 4 | 3 | 4 | ![]() |
Summon: Destroy an enemy support. |
3 | ![]() |
Dagi-raht Mystic | Creature (Khajiit) | 5 | 4 | 5 | ![]() |
Pilfer: Draw a random support from your deck. |
3 | ![]() |
Divine Fervor | Support | 5 | – | – | ![]() |
Ongoing
Friendly creatures have +1/+1. |
3 | ![]() |
Imperial Might | Support | 5 | – | – | ![]() |
Ongoing
At the end of your turn, summon a 1/1 Imperial Grunt. |
3 | ![]() |
Markarth Bannerman | Creature (Nord) | 5 | 4 | 4 | ![]() |
When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand. |
2 | ![]() |
Piercing Javelin ![]() |
Action | 5 | – | – | ![]() |
Prophecy Destroy a creature. |
2 | ![]() |
Tusked Bristleback | Creature (Beast) | 5 | 5 | 5 | ![]() |
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3 | ![]() |
Renowned Legate | Creature (Imperial) | 7 | 5 | 5 | ![]() |
Breakthrough Summon: Summon a 1/1 Imperial Grunt, then gain 1 health for each friendly creature. |
3 | ![]() |
Wrothgar Forge | Support | 7 | – | – | ![]() |
Ongoing
The first time you summon a creature each turn, equip it with a random item. |