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Legends:Practice/Shadow Necromancer
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Shadow Necromancer The Victorious |
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Class | ![]() ![]() |
Difficulty | Expert |
Theme | Undead |
Statistics | |
Prophecies ![]() |
1x Cursed Spectre, 3x Fharun Defender, 2x Fire Storm, 3x Lurking Mummy |
Attributes | ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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3 | ![]() |
Brutal Ashlander | Creature (Dark Elf) | 1 | 1 | 1 | ![]() |
Last Gasp: Deal 3 damage to a random enemy. |
3 | ![]() |
Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | ![]() |
Last Gasp: Summon a 1/1 Skeleton. |
3 | ![]() |
Firebolt | Action | 1 | – | – | ![]() |
Deal 2 damage to a creature. |
3 | ![]() |
Dunmer Nightblade | Creature (Dark Elf) | 2 | 2 | 1 | ![]() |
Last Gasp: Put an Iron Sword into your hand. |
3 | ![]() |
Fharun Defender ![]() |
Creature (Orc) | 2 | 1 | 4 | ![]() |
Prophecy, Guard |
3 | ![]() |
Soul Split | Action | 2 | – | – | ![]() |
Sacrifice a creature to summon a 3/2 Sundered Shade in each lane. |
3 | ![]() |
Sundered Shade | Creature (Spirit) | 2 | 3 | 2 | ![]() |
|
3 | ![]() |
Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | ![]() |
Last Gasp: Give a random friendly creature +3/+3. |
1 | ![]() |
Cursed Spectre ![]() |
Creature (Spirit) | 4 | 2 | 2 | ![]() |
Prophecy Summon: Silence another creature. |
3 | ![]() |
Dres Guard | Creature (Dark Elf) | 4 | 3 | 4 | ![]() |
Guard |
2 | ![]() |
Elusive Schemer | Creature (Dark Elf) | 4 | 3 | 1 | ![]() |
Summon: Draw a card. Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck. |
2 | ![]() |
Fire Storm ![]() |
Action | 4 | – | – | ![]() |
Prophecy Deal 2 damage to all creatures in a lane. |
3 | ![]() |
Grim Champion | Creature (Skeleton) | 4 | 2 | 2 | ![]() |
When a creature in this lane dies, Grim Champion gains +1/+1. |
3 | ![]() |
Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | ![]() |
Last Gasp: Gain 5 health. |
3 | ![]() |
Lurking Mummy ![]() |
Creature (Mummy) | 5 | 2 | 6 | ![]() |
Prophecy, Guard |
1 | ![]() |
Winter's Grasp | Action | 5 | – | – | ![]() |
Shackle all enemy creatures. |
3 | ![]() |
Black Worm Necromancer | Creature (Imperial) | 6 | 4 | 4 | ![]() |
Summon: If you have more health than your opponent, summon a random creature from your discard pile. |
1 | ![]() |
Doomcrag Vampire | Creature (Vampire) | 6 | 4 | 4 | ![]() |
Lethal Other friendly creatures in this lane have Lethal. |
1 | ![]() |
Flesh Atronach | Creature (Daedra, Atronach) | 6 | 1 | 1 | ![]() |
Summon: +1/+1 for each creature in your discard pile. |
2 | ![]() |
Indoril Archmage | Creature (Dark Elf) | 8 | 6 | 6 | ![]() |
Guard Last Gasp: Deals 6 damage to all enemy creatures in this lane. |
1 | ![]() |
Divayth Fyr | Creature (Dark Elf) | 11 | 6 | 6 | ![]() |
Summon: Deal 6 damage to a random enemy. At the start of your turn, Divayth Fyr summons a Daughter of Fyr. |