Legends:Practice/The Scholar

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The Scholar
The Victorious
Class IntelligenceAgility Assassin
Difficulty Novice
Theme Actions
Statistics
Prophecies Prophecy 2x Fate's Witness, 1x Lightning Bolt, 1x Ransack
Attributes Intelligence 24Agility 25Dual Attribute 1
Rarity Common 33Rare 8Epic 9


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Agility Curse Action 0 2Rare Rare Give a creature -1/-1.
2 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
3 Agility Arrow in the Knee Action 1 1Common Common Shackle a creature and deal 1 damage to it.
2 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
3 Agility Shadow Shift Action 1 1Common Common Move a friendly creature.
Draw a card.
3 Agility Web Action 1 1Common Common Shackle an enemy creature.
2 Intelligence Abecean Navigator Creature (High Elf) 2 3 1 1Common Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
2 Intelligence Crystal Tower Crafter Creature (High Elf) 2 1 1 1Common Common After you play an action, Crystal Tower Crafter gains +1/+1.
1 Agility Finish Off Action 2 1Common Common Destroy a Wounded enemy creature.
1 Agility Helstrom Footpad Creature (Argonian) 2 3 2 1Common Common
3 Intelligence Ice Spike Action 2 1Common Common Deal 2 damage to your opponent.
Draw a card.
1 Intelligence Shimmerene Peddler Creature (High Elf) 2 2 2 3Epic Epic At the end of each turn, if you played two actions, draw a card.
3 Agility Thieves Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
1 Intelligence Telvanni Arcanist Creature (Dark Elf) 3 3 2 2Rare Rare Last Gasp: Put a random action into your hand.
3 Agility Thievery Action 3 1Common Common Deal 3 damage to your opponent and gain 3 health.
2 Agility Varanis Courier Creature (Dark Elf) 3 1 3 1Common Common Guard
Last Gasp: Draw a card.
1 Intelligence Dres Tormentor Creature (Dark Elf) 4 3 4 2Rare Rare When an enemy creature becomes Shackled, deal 3 damage to it.
1 Intelligence Elusive Schemer Creature (Dark Elf) 4 3 1 2Rare Rare Summon: Draw a card.
Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck.
1 Intelligence Ice Wraith Creature (Wraith) 4 2 2 3Epic Epic At the start of your turn, put an Ice Spike into your hand.
1 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
1 IntelligenceAgility Sadras Agent Creature (Dark Elf) 4 4 2 3Epic Epic Guard
Last Gasp: Summon a 2/1 Mournhold Guardian with Guard.
1 Intelligence Tome of Alteration Item 4 1Common Common +2/+2
Summon: Draw a card.
1 Agility Elder Centaur Creature (Centaur) 5 5 4 3Epic Epic After Elder Centaur attacks, give him Cover.
1 Agility Giant Snake Creature (Reptile) 5 3 3 3Epic Epic Summon: Shackle all enemy creatures in this lane.
1 Intelligence Lillandril Hexmage Creature (High Elf) 5 5 4 1Common Common After you play an action, deal 1 damage to your opponent.
1 Agility Snowy Sabre Cat Creature (Beast) 5 3 7 3Epic Epic May attack an extra time each turn.
2 Intelligence Fate's Witness Prophecy Creature (Nereid) 6 3 3 2Rare Rare Prophecy
Summon: Draw a card.
1 Agility Ransack Prophecy Action 6 2Rare Rare Prophecy
Deal 3 damage and gain 3 health.
2 Intelligence Studium Headmaster Creature (High Elf) 6 6 3 3Epic Epic Summon: Each player draws two cards.
1 Intelligence Mages Guild Retreat Support 7 3Epic Epic Ongoing
At the end of each turn, if you played two actions, summon a random Atronach.