Legends:Solo Arena/Skeever Legion
The UESPWiki – Your source for The Elder Scrolls since 1995
Skeever Legion The Victorious |
|
---|---|
Class | ![]() ![]() |
Elo | 1900 |
Theme | Skeever Tokens |
Statistics | |
Prophecies ![]() |
1x Cast Out, 1x Piercing Javelin, 2x Protector of the Innocent |
Attributes | ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
![]() |
![]() |
![]() |
Ability |
---|---|---|---|---|---|---|---|---|
2 | ![]() |
Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | ![]() |
Charge |
2 | ![]() |
Marked Man | Creature (Imperial) | 1 | 1 | 1 | ![]() |
Summon: Put a 0/2 Makeshift Defenses with Guard into your hand. |
1 | ![]() |
Relentless Raider | Creature (Nord) | 1 | 2 | 1 | ![]() |
When an enemy rune is destroyed, deal 1 damage to your opponent. |
1 | ![]() |
Shadowmere | Creature (Beast) | 1 | 1 | 1 | ![]() |
Charge Last Gasp: Shuffle Shadowmere into your deck, give it +3/+3, and increase its cost by 3. |
1 | ![]() |
Blood Pact Messenger | Creature (Khajiit) | 2 | 1 | 1 | ![]() |
Pilfer: Draw two cards. Sacrifice Blood Pact Messenger at the end of the turn. |
2 | ![]() |
Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | ![]() |
When you summon another creature, give it +1/+0. |
2 | ![]() |
Orc Clan Captain | Creature (Orc) | 2 | 2 | 2 | ![]() |
Other friendly creatures in this lane have +1/+0. |
2 | ![]() |
Protector of the Innocent ![]() |
Creature (Nord) | 2 | 3 | 2 | ![]() |
Prophecy, Guard |
1 | ![]() |
Cast Out ![]() |
Action | 3 | – | – | ![]() |
Prophecy Unsummon a creature. |
1 | ![]() |
Northwind Outpost | Support | 3 | – | – | ![]() |
Ongoing
Friendly ![]() |
2 | ![]() |
Raiding Party | Action | 3 | – | – | ![]() |
Put two 1/1 Nord Firebrands with Charge into your hand. |
3 | ![]() |
Skeever Infestation | Action | 3 | – | – | ![]() |
Summon a Skeever in each lane with power and health equal to the number of Infestations you've played. Shuffle two copies of this into your deck. |
2 | ![]() |
Earthbone Spinner | Creature (Wood Elf) | 4 | 3 | 2 | ![]() |
Summon: Silence another creature, then deal 1 damage to it. |
1 | ![]() |
Fell the Mighty | Action | 4 | – | – | ![]() |
Destroy a creature with 4 power or more. |
1 | ![]() |
The Black Dragon | Creature (Imperial) | 4 | 5 | 5 | ![]() |
Immune to Lethal. Slay: Discard all creatures from your opponent's deck with the same name as the slain creature. |
1 | ![]() |
Divine Fervor | Support | 5 | – | – | ![]() |
Ongoing
Friendly creatures have +1/+1. |
1 | ![]() |
Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | ![]() |
Summon: +1/+1 for each other friendly creature. |
1 | ![]() |
Markarth Bannerman | Creature (Nord) | 5 | 4 | 4 | ![]() |
When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand. |
1 | ![]() |
Piercing Javelin ![]() |
Action | 5 | – | – | ![]() |
Prophecy Destroy a creature. |
1 | ![]() |
Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | ![]() |
Summon: Give other friendly creatures +1/+1. |
1 | ![]() |
Sanctuary Raid | Action | 7 | – | – | ![]() |
Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. |