Oblivion:Mannimarco

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Mannimarco
(RefID: 00016488)
(lore page)
Location Echo Cave
Race High Elf Gender Male
Level PC+7 Class Necromancer
RefID 00016488 BaseID 00016487
Other Information
Health 135 + (3+1)x(PC+6), PC=1-44
Magicka 238 + 3.5x(PC+6) (max=350)
Responsibility 50 Aggression 0
Faction(s) Necromancers Cult
Mannimarco

Mannimarco, a High Elf necromancer, is the arch-nemesis of Vanus Galerion and the Mages Guild as well as being the leader and founder of the necromancer cult The Order of the Black Worm. With members of the guild leaving due to Arch-Mage Traven's stance on Necromancy, he has used this division to gain followers and launch an all-out attack against the Mages Guild in Cyrodiil.

He can be found in Echo Cave, although only while the related quest is active. Once there, he will simply wait in his current position, in Echo Necromancer's Chamber, never even eating or sleeping.

He wears the unique but unenchanted King of Worms' robes. He is armed with a silver dagger, though his melee attacks are somewhat underpowered, as his Necromancer class means his Blade skill remains at novice level even at high player levels. He does however also wield the unique artifact the Staff of Worms.

In addition to these weapons, Mannimarco also has powerful magic at his disposal. Instead of the usual "Necromancer Birthsign" (+50 Fortify Magicka; 33% resistance to poison), he has a unique birthsign that provides him with permanent +100 Fortify Health, +20 Intelligence, 50% Resist Magic, Normal Weapons, and Paralysis. His High Elf race also provides him +100 Fortify Magicka and 75% Resist Disease, but also 25% Weakness to Fire, Frost & Shock.

He is able to cast the Expert-level spell Lightning Ball (from player levels 18+), the Master-level spell Summon Lich (from player levels 37+), and five random, leveled Necromancer spells (always strongest possible for Mannimarco's skill level).

Related Quests[edit]

Quest-Related Events[edit]

Information at a Price[edit]

The first mention of Mannimarco during gameplay will come at the end of Information at a Price, when Count Janus Hassildor will reveal:

Information
"Your guild does not fully appreciate the danger which quickly approaches. Hopefully when you return to them, their eyes will be opened. The Necromancers are a sign of things to come. An old acquaintance of the guild has come to Cyrodiil, and they are answering his call. While I do not know for quite what purpose he has arrived, I believe the Guild of Mages is in great danger. Mannimarco has returned. Nearly invincible, he has established himself somewhere in the north of Cyrodiil. This is all that I know."
"I have told you all that I know. Mannimarco has come to Cyrodiil, and I believe he means harm to your guild. Traven must know this."
Mannimarco
"He is an old and powerful Necromancer. Traven will recognize the name, even if you do not."

Sure enough, when you report back to the Arch-Mage, he will be surprised:

Mannimarco
"What? Is that possible? This is grave news indeed. I had, perhaps foolishly, believed that Necromancy was all but stamped out in Cyrodiil. It seems I couldn't have been more mistaken."

A Plot Revealed[edit]

In the next quest, Mannimarco will finally reveal himself, though not to you. After rescuing J'skar from the destroyed Bruma Mages Guild, he will fill you in:

"Are they.... are they gone? I was too afraid. I just couldn't move. I could hear the screaming, but I just couldn't move! He killed them all. Just... slaughtered them. I... I saw his face. I saw the King of Worms!"
King of Worms
"I couldn't believe my eyes. I think the only reason I'm alive is because I was invisible... but even so, I think he saw me. He killed them, one by one. Volanaro was last, I think. He was trying to run away, but he didn't make it, did he? The King of Worms stood over him, right before he died, and he... well, it looked like he sucked out Volanaro's soul! He said something about Echo Cave, and destroying the Mages Guild. Then he looked right at me, and grinned!"

When you return to Traven he will be worried:

J'skar
"This is worse than I thought. From what he's told you, Mannimarco -- the King of Worms -- is here in Cyrodiil, and preying on our Guild. This is something I'd never have dreamed."

The Necromancer's Amulet[edit]

After the Bruma Mages Guild incident you will start hearing rumors:

"Mannimarco himself is in Cyrodiil, hunting us down. None of us are safe!"
"Without the Council of Mages to guide us, how will we stand up to the King of Worms?"

Defections to Mannimarco's cause will intensify and when you confront Caranya in Fort Ontus she will reveal the King of Worms is going from strength to strength:

Necromancer's Amulet
"Oh, my dear. I'm afraid you're in over your head. I don't answer to Traven. I heed only the word of Mannimarco. When he has the amulet, his power will be increased, and Traven will be helpless to stand in his way. You, I'm afraid, won't be standing at all. I promise I'll make this quick. I'd like to have you mostly intact, so Mannimarco can suck the marrow from your bones."

Ambush[edit]

Mannimarco's scheming and how to prevent him acquiring even more power is the backdrop to the Ambush quest, as Traven will explain:

Tasks
"Word has been sent that the Necromancers have been quite busy, creating black soul gems for their master. In particular, a unique Black Soul Gem has been crafted in the south of Cyrodiil, in the ruins of Silorn. This gem needs to be confiscated and brought here, before it can be delivered to the King of Worms and used against us."
"There is only one task with which you should be concerned. Intercept that soul gem before it reaches Mannimarco's hands."

Once you are successful, you will start hearing more positive rumors:

"I don't know what it was, but something important was taken away from Mannimarco. Maybe there is a chance he can be defeated."

Confront the King[edit]

Before sending you on your final mission to defeat Mannimarco, Traven will explain:

"I know what purpose this Soul Gem is meant to serve. It is meant to house my very own soul, to be absorbed by Mannimarco and increase his power. You were sent to acquire this gem so Mannimarco would not get his hands on it. With it, he would have marched on the University and come for me. There would have been little anyone could do to stop him. Now, however, I believe you have a chance to defeat him."
I'm ready.
"Then hear me, and hear me well. Mannimarco will have what he seeks, but it will be his undoing at your hands. With this gem in your possession, you will be impervious to his attempts to enthrall you. When he fails, that is when you shall strike. When we are done speaking, you will take this gem, you will then seek out Mannimarco, and destroy him. Get to him any way you can. It is your only hope for defeating him."

Once you approach Echo Cave, Bolor Savel will greet you with disgust and anger by saying:

"You would dare to approach the King of Worms? If you seek an audience with His Grace, you must open this door. I hold the key, and I will die defending it."

As soon as you arrive in the Echo Necromancer's Chamber, he will immobilize you and start the following dialogue:

"I see Bolor was unsuccessful in delaying you. Very well. I shall reanimate him once we are done here. Perhaps we shall chat for a while, since you really have no other options? I must say, I expected Arch-Mage Traven, rather than his star pupil. I am disappointed to see that he could not face me himself. I have met so many of his predecessors over the years. I developed a particular fondness for Galerion, ill-preserved though he may be. But here you are instead. Skilled enough to make it this far, which speaks volumes about you. Perhaps you'll be as useful to me as Traven would."
I'll never help you!
"Oh, my dear, I didn't mean to imply that you have a choice. I will make you another in a long tradition of Worm Thralls, and take my time in studying you. Your very soul will be forfeit to me."
I'll serve you if you spare me.
"I'm afraid you misunderstand. I already have more servants than I need. Your body will be preserved as a Worm Thrall. Your soul is mine; I intend to study both to learn more about the source of your power."

Either leads to:

What?!
"Power, my dear friend. I seek power, and so I acquire and study those who have some degree of it. We are after the same things, your guild and I. Yet you worry about 'good' and 'evil' and do not accept they are manifestations of the same thing. So you brand me a villain, and make vain attempts to destroy me. I watch, and I wait, and I collect you when you come for me. Instead of drawing Traven out, I have received you instead. Perhaps I shall personally go and collect him when we are done here."

He will then turn hostile and proceed to attack you. Once you've defeated him, return to the Arcane University and you will be greeted by an ecstatic Raminus Polus:

"Mannimarco has been defeated? I can hardly believe it! The King of Worms is no more!"

Guild members will also rejoice:

"Mannimarco is no more! The guild is saved, and we have a new Arch-Mage to lead us."

Notes[edit]

  • As well as carrying the Staff of Worms, Mannimarco is also associated with two other Elders Scrolls artifacts, both which appear in Oblivion: the Necromancer's Amulet and the Bloodworm Helm; the first was actually created by Mannimarco. However, he lost possession of both artifacts to the Mages Guild.
  • There exists an unused King of Worms' Hood that was likely meant to be worn by Mannimarco.
  • There is also a female test NPC named "Mannimarco". She is a Necromancer also armed with the Staff of Worms as well as Mannimarco's spells but is not found anywhere in the game.
  • Arielle Jurard of the Fighter's Stronghold official plug-in appears to have been a student of his.
  • The ranged-bolt paralyze spell he casts is actually a scripted effect that immobilizes you until Mannimarco starts conversation. Should you possess 100% (or greater) magic resistance and refrain from attacking him, Mannimarco will repeatedly attempt to paralyze you in order to initiate conversation. Once his magicka is depleted, he will draw his weapon and become hostile.
  • Though the Immobilize spell appearing in his leveled list, Mannimarco is actually unable to cast it, since his Illusion skill won't hit Expert-level even at very high player levels.

Bugs[edit]

  • It is possible to keep repeating the conversation with Mannimarco by activating him before he turns hostile.

See Also[edit]