Online:A Guild in Crisis
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Quick Summary: not written
Quest Stages: not written |
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First, the Fighters Guild suffered several attacks by an unidentified enemy. Then Merric, its guildmaster, disappeared. Prince Azah wants to track down Merric, find the enemy, and stop them.
Quick Walkthrough[edit]
- Talk to Prince Azah
Detailed Walkthrough[edit]
Quest Stages[edit]
A Guild in Crisis | |
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Finishes Quest | Journal Entry |
Prince Azah received conflicting reports about Merric's location. He wants me to choose a location to search, either Malabal Tor, Eastmarch, or the Alik'r Desert.
Objective: Talk to Prince Azah
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I decided to follow up on the report of Merric spotted in Malabal Tor. I should head there and rendezvous with the Fighters Guild scout.
Objective: Rendezvous with Guild Scout in Malabal Tor
Objective Hint: Take Wimi to Malabal Tor
Objective Hint: Take Wimi to Shornhelm
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I decided to search in Malabal Tor. Skordo tells me the rumors placed Merric north of us. I should head in that direction to look for the guildmaster.
Objective: Look for Guildmaster Merric
Optional Step: Examine the Animal Trap
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Our search led us to an abandoned camp that Skordo thinks Guildmaster Merric used. I should examine the papers left in the camp.
Objective: Examine Guildmaster Merric's Notes
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Guildmaster Merric's notes describe his investigation into the attacks on the Fighters Guild. Apparently, he planned to assault a camp of the attackers to the northwest. I should look for him there.
Objective: Find the Attackers' Camp
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The camp where Merric was headed has been decimated. The guildmaster isn't here, but there's a wounded man in strange armor. I should talk to him and find out what happened here.
Objective: Talk to Razawir
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Guildmaster Merric left one member of the enemy camp alive to pass a message to Prince Azah. He won't give it to me until I get him some mistscrub leaves to ease his pain.
Objective: Gather Mistscrub Leaves
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I collected enough mistscrub leaves for Razawir. I should take them back to him to find out what happened with Merric at the camp.
Objective: Talk to Razawir
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Razawir finally revealed the Worm Cult plans. How they seek revenge against the Fighters Guild, the Mages Guild and all of Tamriel. And how their leader Mezamma is meeting with Magister Andrelo. I should talk to Skordo about everything we learned.
Objective: Talk to Skordo the Knife
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The cultist told us that his leader Mezamma has business with a Magister Andrelo in Vulkwasten, at the Tall Trunk Tavern. I should head there and speak with the magister.
Objective: Go to the Tall Trunk Tavern in Vulkwasten
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I arrived at the Tall Trunk Tavern. I should search the tavern for Magister Andrelo.
Objective: Find Magister Andrelo
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I found Magister Andrelo. I should talk to her and ask her about the Worm Cult or if she's seen Guildmaster Merric.
Objective: Talk to Magister Andrelo
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Magister Andrelo described an encounter with a strange woman and how her apprentice saw the magister board a coach to Shornhelm even as he was helping her into the inn. She told Merric and he went after the coach. I should let Skordo know.
Objective: Talk to Skordo the Knife
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Guildmaster Merric is on his way to the Mages Guildhall in Shornhelm. It seems likely that the Worm Cult is planning an attack on the Mages Guild meeting, and we need to get there and help them.
Objective: Go to the Shornhelm Mages Guild
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Skordo and I found Gabrielle Benele and Prince Azah outside the Shornhelm Mages Guild, but the Worm Cult attack is already underway. I should talk to Gabrielle and let her know what we learned.
Objective: Talk to Gabrielle Benele
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The Worm Cult attacked the Mages Guild underground sanctum in Shornhelm. Merric ran down to help defend the sanctum. I should go down there to assist him.
Objective: Enter the Underground Sanctum
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I entered the Mages Guild's underground sanctum with Prince Azah. We should search for Merric while taking out any Worm Cult forces we encounter along the way.
Objective: Search the Underground Sanctum
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We saw Guildmaster Merric battling the Worm Cult and their leader, a Daedra named Mezamma. He destroyed some strange device that Mezamma called a soul reaper and was injured in the blast. I need to follow Prince Azah and reach Merric.
Objective: Follow Prince Azah
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When Guildmaster Merric destroyed the soul reaper, the resulting explosion killed him. Prince Azah, clearly devastated by the loss of his mentor, asked me to search the area and gather Merric's weapons.
Objective: Search the Area
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I gathered up Merric's sword and shield, and I found a note describing the location of a Worm Nest, a Worm Cult lair. I should talk to Prince Azah and show him the note.
Objective: Talk to Prince Azah
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Before we head to investigate the Worm Nest, Prince Azah wants to go to the Fighters Guild and tell Skordo about what happened to Guildmaster Merric.
Objective: Go to the Shornhelm Fighters Guild
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We arrived at the Shornhelm Fighters Guild. I should let Skordo know what happened to Guildmaster Merric and hand over Merric's sword and shield.
Objective: Talk to Skordo the Knife
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I should talk to Prince Azah and make sure he's ready to take the fight to the Worm Cult. They need to pay for Merric's death.
Objective: Talk to Prince Azah
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After telling Skordo what happened and turning over Merric's sword and shield, I snapped Prince Azah out of his paralyzing depression. I should talk to him one more time before we go after the Worm Cult. |
Notes
* Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
