Dark Brotherhood

Online:A Lesson in Silence

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Silence a high-ranking priest who is spreading lies about the Dark Brotherhood.
Zone: Gold Coast
Faction: Dark Brotherhood
Quest Giver: Note from Astara in the Dark Brotherhood Sanctuary;
Grazda
Location(s): Kvatch, At-Himah Estate
Prerequisite Quest: Welcome Home
Previous Quest: Contract: Kvatch
Next Quest: Questions of Faith
Reward: Unidentified Sithis' Touch Foot Armor (standard)
or Unidentified Sithis' Touch Foot Armor (bonus)
1 Skill Point
Average Leveled Gold
10 Dark Brotherhood RepReputation
+10 Dark Brotherhood Rep if you kill additional Sermonizers
XP Gain: Standard Experience XP
ID: 5595
The Akatosh sermonizers need to be silenced... for good
Recent lectures in Kvatch by the Grand Sermonizer of Akatosh and her priests paint the Dark Brotherhood as powerless pretenders not to be feared. Astara wants the Grand Sermonizer dealt with—permanently.

Quick Walkthrough[edit]

  1. Talk to Astara.
  2. Find Tanek in Kvatch.
  3. Kill three Akatosh Sermonizers.
  4. (Optional) Eliminate two more.
  5. Find the Grand Sermonizer.
  6. Chase her down and kill her.
  7. Talk to Astara back at the Sanctuary.
  8. Check in on Tanek.

Detailed Walkthrough[edit]

Start the quest by finding a note from Astara, or by speaking to Grazda at the Gold Coast Wayshrine, south of the Dark Brotherhood Sanctuary:

"Speak with me a moment, Initiate."
What's going on, Grazda?
"Astara sent word. There's a situation in Kvatch that requires immediate attention. Go to the Sanctuary and the Matron will tell you all about it."
I'll go talk to Astara in the Sanctuary.

Once you arrive at the Sanctuary, you'll find Astara speaking to Kor and Hildegard about Akatosh sermonizers in Kvatch, who have been publicly attacking the Dark Brotherhood's reputation recently. Speak to Astara:

"Once again, the pious idiots of Kvatch dare to provoke the anger of the Dark Brotherhood. Such an insult cannot be allowed to stand unchallenged!"
What's going on in Kvatch?
"As if the Grand Sermonizer didn't have enough vices to rage about, now she's preaching against the Brotherhood. She says we are weak, powerless. A toothless dragon that inspires ridicule instead of fear.
These lies must be silenced—permanently."
I can go to Kvatch.
"Be wary. The Order of the Hour has increased its presence in Kvatch. Avoid the warrior-priests if you can.
Meet up with Tanek and silence the priests that speak against us, including the Grand Sermonizer. That will put the fear of Sithis in them."

As you head out of the Sanctuary, you may overhear Kor stating that he also has a job in Kvatch, and that he'll meet you and Tanek when it's finished. For now, go to Kvatch; you'll find Tanek hiding in the bushes near the city's entrance, with an objective marker revealing him to you. Speak to him:

"I was wondering how long it would take you to get here. Didn't Astara instill you with a sense of urgency about this mission? She must be getting tender-hearted after all these years."
Does everything amuse you?
"Yes, I'd say so. I find life to be a complicated series of pranks and pratfalls. Besides, this is your mission. I'm only here to observe and offer assistance if you get in over your head.
Speaking of which, try not to get captured or killed today."
So you're just going to stand around and watch?
"No, that would be boring. You start murdering the Sermonizer's priests while I take on the real challenge. I'll locate her hiding spot. Then I'll find you so we can kill her together.
That will put the fear of the Brotherhood in the Kvatch people!"
What happens if I get spotted making a kill?
"Be stealthy or slaughter everyone that gets in your way. Whichever works best for you. They all wind up with Sithis in the end, so what's the worry?
Now let's get out there and deal with the Grand Sermonizer and her lying priests."
Sounds like we have a plan.

Tanek's advice is actually very poor. While there are a few members of the Order patrolling the city, and they can be killed if you attract their attention, the city is mostly still patrolled by the usual Kvatch Guards, who are virtually immortal.

A partial map of Sermonizer positions and patrols in Kvatch. Not all Sermonizers have been mapped.

You need to kill three Sermonizers. They won't be indicated on your map or compass, but you'll be able to see a Dark Brotherhood insignia above their heads as your approach them, and the insignia is visible through walls. Some Sermonizers patrol between street corners, where they give impassioned speeches denouncing the Dark Brotherhood, and more secluded areas, where they are vulnerable. Even when they're giving speeches, there often aren't any guards around, so you can kill them without immediately putting your life on the line; however, civilians do sometimes gather around the Sermonizers during speeches, so they'll witness particularly public kills (causing you to incur a bounty that will last even after quest completion) and they may even attack you in retaliation for murdering a Sermonizer.

Once you've met your quota, Tanek will approach you and inform you that he's located the Grand Sermonizer: she's holed up in an estate outside of Kvatch's walls. You can head directly to her, or kill two more Sermonizers first, as a bonus objective.

Grand Sermonizer Fithia is at the At-Himah Family Estate. Once you enter, you are committed: logging out or otherwise leaving the Estate will reset the quest to this moment.

When you enter, Tanek will order you to head through the upstairs door to the Observation Balcony. You're free to follow him immediately or search the surrounding area for loot first. Once you get to the Observation Balcony, you'll overhear a discussion between the Grand Sermonizer and a woman in black armor, who are standing over a dead body in an Interrogation Hall below you. There's no risk of being detected, so feel free to loot the downstairs rooms to either side of the Interrogation Hall. After the Grand Sermonizer's conversation finishes and she applies some magic to the nearby dead body, she'll step out, and Tanek will beckon you to follow him into the Interrogation Hall.

It is now up to you to pursue and kill the Grand Sermonizer

There, Tanek will inspect the body—that of Cimbar, a Dark Brotherhood member—only to immediately fall prey to some sort of magical trap. The Grand Sermonizer and an Order Blade-Bearer will enter. Kill the Order member and knock the Grand Sermonizer to low health to force her to flee. (If you take long enough, the Grand Sermonizer will mention someone named "the Black Dragon." Keep that in mind for later.) At this point, Kor will barge into the room and order you to follow the Grand Sermonizer while he sees to Tanek. Go through the door to the Grand Sermonizer's Study. You may loot the room at your leisure before continuing through a trapdoor to the estate's Escape Tunnel.

Grand Sermonizer Fithia and her companions are ready to fight you

Several members of the Order stand between you and a large chamber, where the Grand Sermonizer waits for you. Kill them and get to the chamber. Here, the Grand Sermonizer will send three pairs of Order members at you, before finally fighting you with two more Order members—one spellcaster and one swordsman—at her side. The Grand Sermonizer is noticeably more difficult to fight here than back at the Interrogation Hall, and low-level characters may run into some trouble; make sure you have healing potions. If you die in battle after killing the first three pairs of Order members, the Grand Sermonizer's last two allies will respawn.

Once the Sermonizer is dead, proceed forward through the chamber and up a long stairwell. You'll exit through a trapdoor to a safe area north and slightly west of the Estate. Return to the Sanctuary and speak to Astara:

"Kor brought Tanek home, injured but alive. He told me you went after the Grand Sermonizer.
Tell me, has the deed been done?"
The Grand Sermonizer and her priests are dead. We found Cimbar, tortured to death.
"Cimbar was one of our best. To allow himself to be captured like that … I didn't think that either the Grand Sermonizer or the Order of the Hour was capable of such a feat. Why go to all that trouble, I wonder?"
A warrior in black armor captured Cimbar. Said she wanted to learn the location of our Sanctuary.
"Black armor? I've heard rumors of such a warrior. But to seek the location of our Sanctuary? It appears we're at war with an unknown adversary. I need to think about this.
By the way, Tanek woke up and asked to see you."
I'll go talk to Tanek.
Check on wounded Tanek

You'll find Tanek recovering on a cot, being seen to by Kor and Hildegard. Wait for their conversation to finish, and then speak to Tanek to complete the quest:

"Kor and Hildegard mean well, but they're worse than a couple of mother hens.
You're alive. Does that mean the Grand Sermonizer is no longer with us?"
The Grand Sermonizer is dead. But how are you doing?
"We're not certain what kind of magic the Grand Sermonizer placed upon Cimbar's body, but I'd be dead, too, if not for you and Kor.
I'm indebted to you both."
At least they didn't learn the location of the Sanctuary.
"And I'll make sure that everyone remembers Cimbar's bravery. He refused to give up our secret, no matter what the Grand Sermonizer did to him.
It does make me wonder about the warrior who was able to defeat him, though."
You mean that black-armored warrior?
"Cimbar could easily best me in a fight, and that warrior bested him. If you encounter her again, don't underestimate her skills and abilities.
She's hunting the hunters, and that's a game I have no desire to play."
Is there anything else you need right now?
"A chance to beat your record. How many of the Sermonizer's priests did you murder anyway?
Seriously, New-blade, stay sharp out there. The roots of our trouble stretch deep below the soil. Things are going to get worse, my friend. Mark my words."

The Matron suggests you visit Elam Drals, as the Contracts are starting to pile up. Meanwhile, Speaker Terenus has arrived in the Sanctuary and will now offer Sacraments once per day.

Notes[edit]

  • Prior to Update 39, this quest required you to have reached Dark Brotherhood Rank 2.
  • Despite picking up Astara's note physically, it is not added to your quest items.
  • Tanek, Kor and Hildegard won't exist in the Sanctuary when coming back from the estate before reaching the related objective.

Bugs[edit]

  • After completing this quest, the next main quest won't appear right away. You must leave the central chamber and return to make it appear. ?

Quest Stages[edit]

A Lesson in Silence
Finishes Quest Journal Entry
Astara and the Dark Brotherhood have need of me. I must travel to the Sanctuary and speak to Astara.
Objective: Talk to Astara
Astara ordered me to go to Kvatch to meet up with Tanek. Then we can determine how to demonstrate the Dark Brotherhood's true power to the Grand Sermonizer and her followers.
Objective: Travel to Kvatch
I reached Kvatch. Now I should talk to Tanek and determine how we're going to proceed.
Objective: Talk to Tanek
I need to kill Akatosh Sermonizers in the streets of Kvatch, being careful to avoid guards and witnesses. The death of her priests should draw out the Grand Sermonizer so that Tanek can find her hiding spot.
Objective: Kill Akatosh Sermonizers: 0/3
Tanek discovered that the Grand Sermonizer has taken refuge in her family's estate outside the walls of Kvatch. I need to travel to her estate and find a way inside.
Objective: Enter the Grand Sermonizer's Estate
Optional Step: Kill More Akatosh Sermonizers: 0/2
We entered the estate where the Grand Sermonizer is hiding. I should look around and see if I can determine what's going on here.
Objective: Spy on the Grand Sermonizer
The Grand Sermonizer is alone in the interrogation hall. Now's our opportunity to complete our mission and assassinate her for speaking out against the Dark Brotherhood.
Objective: Enter the Interrogation Hall
The Grand Sermonizer vanished, but she left behind the assassin she tortured to death. I should stand aside and let Tanek investigate the scene.
Objective: Wait for Tanek to Investigate
Some sort of spell has paralyzed Tanek. It's a trap! I need to defend Tanek until he can throw off the effects of the spell.
Objective: Defend Tanek
The Grand Sermonizer disappeared before I could finish her off, but Tanek still suffers under her spell. I should make sure he's all right before I chase after the Grand Sermonizer.
Objective: Check on Tanek
Kor arrived to help Tanek. He ordered me to finish the mission and chase down the Grand Sermonizer. I need to follow her escape route before she gets away.
Objective: Follow the Grand Sermonizer's Escape Route
I found the Grand Sermonizer's escape tunnel that runs beneath the estate. I should follow after her and try to catch her before she gets away.
Objective: Pursue the Grand Sermonizer
I caught up to the Grand Sermonizer and her cadre of Order of the Hour soldiers. Let the final battle begin!
Objective: Defeat the Grand Sermonizer
The Grand Sermonizer is dead. I should return to the Dark Brotherhood Sanctuary and report what happened to Astara.
Objective: Return to the Sanctuary
Astara needs to hear about what happened at the Grand Sermonizer's estate. I should tell her what happened to Brother Cimbar and about the warrior in black armor.
Objective: Talk to Astara
Kor helped Tanek make it back to the Sanctuary, though Tanek was badly injured by the Grand Sermonizer's trap. Tanek has asked to see me. I should check on him.
Objective: Talk to Tanek
Tanek recovers under the watchful eyes of Kor and Hildegard. I should wait for them to finish their visit.
Objective: Wait for Kor and Hildegard
Tanek sent Kor and Hildegard away and asked to speak to me privately. I should find out what he wants.
Objective: Talk to Tanek
Finishes quest☑ Tanek will recover, given rest and time. I should see if there's anything else he needs before we consider the Grand Sermonizer situation dealt with.
Objective: Talk to Tanek
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.