Skyrim:Atronach Forge
The Midden's main feature is the Atronach Forge. This forge can be used at any level to create a summoning staff, certain spell tomes, elemental salts, hostile atronachs or a potion. At higher levels, the forge can be used to craft (summon) high level gear. Near it, the book Atronach Forge Manual can be found, along with the components to create the atronach recipes within. It refers to other Atronach Forge Recipes scattered about Skyrim.
Having a Conjuration skill of 90 will allow the Conjuration Ritual Spell quest from Phinis Gestor to be started, which will result in you obtaining a Sigil Stone, which can be placed on the pedestal of the Atronach Forge. Some recipes require this object. As part of Fall of the Space Core, Vol 1, the Space Core can be placed on the pedestal and is necessary to summon a Dovahcore Helmet.
The Atronach Forge has an offering box with a pullbar below. The pullbar must be pulled once for each conjured result. Before activating the pullbar again, previous activation animations must begin or nothing will happen. The forge prioritizes recipes using two form lists of recipes. The first list contains the daedric recipes and is only used if the Sigil Stone is placed in the receptacle, and the second list is always available. From these lists, the items are prioritized in ascending order of their index number as indicated in the table below. The forge chooses to use ingredients alphabetically when multiple available types would be valid. The forge will not normally consume extra ingredients in the box, but due to a bug, each recipe which uses a soul gem will consume both a filled soul gem and an unfilled gem if both are available.
Finding a copy of the recipe in the world is not required to craft that item. If you supply the necessary ingredients, any of the items are available.
In the table below, "Delta" means the gold price difference between the forged object and the combined value of the cheapest items needed to create it and the priority is the order in which the recipes are chosen, with 1 being first.
Gallery[edit]
Notes[edit]
- A decent amount of profit can be made by creating dremora with the forge using the Sigil Stone. The dremora will always carry a weapon enchanted with fire damage and a daedra heart. You need only one daedra heart and an excess of raw meat and skulls to create numerous enchanted weapons. You will also get an excess of unenchanted iron daggers, too, as each new dremora carries one in its inventory.
- Pickpocketed or stolen gems, soul gems and salt piles can be laundered for decent profit by crafting elemental salts, as the stolen tag is removed when the items are transformed. Available from level 1.
- Atronach Forge Recipes 1-17 are written in the Daedric Alphabet.
- The "Ebony to Daedric" transmutation does not work with pre-enchanted items (such as "Ebony Armor of Peerless Alteration", "Ebony Sword of Storms", etc.), only an unenchanted or custom-enchanted ebony weapon or armor can be turned into Daedric. Custom-added enchantments will get lost in the process.
- Items can be forged without the need to consume materials. The method is to put the materials needed for the item you want to forge into the offering box, exit and pull the pullbar and then quickly open the offering box. You will enter the box menu, but your materials will disappear quickly, so press "take all" before the material disappears and the forged item will spawn and the material will return to your inventory. Depending on how fast you are, you can recover multiples of or even all of your materials. Note that this method is not available for every item, as it can be used to craft random Daedric enchanted armor, but not spell books.
- The only Daedric weapons you are unable to create with the Atronach Forge are Daedric Arrows, as there is no recipe for it.
- If you summon a dremora through the forge, note that unlike the standard Conjure Dremora Lord spell, you cannot banish the dremora through the variety of Banishing effects, even if you utilize the Fortify Restoration glitch to make an overpowered banish-enchanted weapon, or utilize the Oblivion Binding perk with a bound weapon. All that occurs if you attempt it is the purple "Oblivion portal" effect (as if the banishing had worked), but the hostile dremora is still there.
Bugs[edit]
- The Daedric boots produced are the Dremora-specific boots (
000f1abd
) not the standard Daedric Boots (0001396a
). They will not show up in your inventory but will add weight to your character.- The Unofficial Skyrim Patch, version 1.2, fixes this bug.
-
- If you have already picked them up, the bug can be fixed through use of console commands. Type
player.removeitem f1abd 1
to remove the invisible boots, andplayer.additem 1396a 1
to add the actual Daedric Boots.
- If you have already picked them up, the bug can be fixed through use of console commands. Type
- Attempting to place the Space Core on the pedestal while in possession of the Sigil Stone will duplicate the latter. ?
- To place the Space Core, you will need to drop all Sigil Stones from your inventory.
- The Random Daedric Enchanted Weapon recipe produces only warhammers and waraxes.
- The Unofficial Skyrim Patch, version 2.0.5, fixes this bug.
- By placing viable options for the same recipe in the offering box, the forge will consume one of each, rather than just one.
- For example, placing a ruby and a flawless ruby with a bowl of fire salts will create a flame atronach, but use both ruby and flawless ruby along with fire salts. The same works for all other items.
- When placing the Sigil Stone on the altar, note it can be knocked out of its holder with Shouts and explosive magic (like Fireball) and roll around on the floor, unable to be interacted with. To retrieve it, you have to interact with the altar again, whereupon the Sigil Stone will be added to your inventory as usual. However, once its been knocked off and retrieved, every time it is placed back on the altar, it will resume its place on the floor where it had been previously, though it still functions as if it was on the dais.